A sound synthetizer in no_std rust
The goal of this crate is to produce music in a program, and that this program can be run on a microcontroller without FPU in realtime.
The constraints are:
- must work in
#[no_std]
- no
f32
orf64
- no costy computations (
ln
,sin
are out of scope)
It can be used for fixed score playing or realtime sound generation.
There is (at the time of writing) 2 binaries:
- an example generating a wav file
bluepill-player
that run on a microcontroller and react to buttons to play music