Teamprojekt-SS2018/VR_Menschenstroeme
Virtual Reality Darstellung von Menschenstroeme im Raum
C#GPL-3.0
Issues
- 0
Manager(Singelton für Konfigurationen)
#65 opened - 0
NewJobSystem
#64 opened - 0
SaveLoad
#63 opened - 0
HumanScale
#62 opened - 0
PlaceableObjectsCollider
#59 opened - 0
MovePlayerToTheLargerMap
#58 opened - 0
FurnishPlayerWhereabouts
#57 opened - 0
UnchangedRigidBody
#56 opened - 0
DesignAufDenNeustenStand
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Upgrade Movement/GameFlow
#49 opened - 0
ReadMovement.cs
#48 opened - 0
Movement Folder
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RTS - Script Fixing
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LoadSave_CustomMap
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LFS
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Git_Unity_Project_Ignore
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Objektauswahl_Regal
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Import_Parser_MeshCreator
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Bewegungsdaten_Parser
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Parser Ordner Korrektur
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Map_Meshgenerated
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Tisch
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Environment
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Projekt_Ordner_Name_Aendern
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VR_Druecken
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VR_Teleportieren
#21 opened - 0
Objekte_Exportieren
#20 opened - 0
Mesh_Generierung
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Mesh_Analyse
#18 opened - 0
Helperskript
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Map_GetHoles
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Map_VerbindungParser
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Map_Config
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Map_Parser
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Personendarstellung_Dichtenfaerbung
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Personendarstellung_Stauchen
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Personendarstellung_TicTac
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EinfacheDarstellung_Simulation
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Raum_Objekte
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Raum_teleBereich
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Simulationstisch_aufstellbar
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Simulationstisch_skarlierbar
#5 opened - 0
Option-Funktion in C#
#3 opened - 2
PED Config
#2 opened - 0
Test
#1 opened