Pinned Repositories
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
ArtStationDownloader
ArtStation Downloader is a lightweight tool to help you download images and videos from https://www.artstation.com/
ARTv1
Download mirror for those who are having trouble downloading/installing from the Epic Games Marketplace. Engine version shouldn't matter, I think...
atom-maya
Run python scripts from atom to Maya.
awesome-web-scraping
List of libraries, tools and APIs for web scraping and data processing.
Baguette
Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
BFRES-Viewer
A tool to view Switch BFRES models, animations, and textures.
Blacksmith
Blacksmith is a tool for viewing, extracting, and converting textures, 3D models, and sounds from Assassin's Creed: Odyssey/Origins/Valhalla and Steep.
KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4
TedWenJun's Repositories
TedWenJun/KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4
TedWenJun/Baguette
TedWenJun/Blacksmith
Blacksmith is a tool for viewing, extracting, and converting textures, 3D models, and sounds from Assassin's Creed: Odyssey/Origins/Valhalla and Steep.
TedWenJun/dokuwiki
The DokuWiki Open Source Wiki Engine
TedWenJun/downkyi
哔哩下载姬downkyi,哔哩哔哩网站视频下载工具,支持批量下载,支持8K、HDR、杜比视界,提供工具箱(音视频提取、去水印等)。
TedWenJun/dwpicker
Animation picker.
TedWenJun/Exporters
Exporters for Babylon.js and gltf file formats
TedWenJun/FACEGOOD-Audio2Face
http://www.facegood.cc
TedWenJun/HoudiniEngineForUnreal
Houdini Engine Plugin for Unreal Engine.
TedWenJun/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
TedWenJun/LiveLink
An Unreal Live Link plugin for Autodesk Maya
TedWenJun/logic-node-editor
Simple Node Editor is just that. Very basic minimal code for implementing a node graph or editor using PySide2. All nodes are built from using QGraphicsItems.
TedWenJun/Maya-devkit
Autodesk Maya devkit
TedWenJun/maya-transfer-blend-shape
Transfer your blend shapes between meshes with the same topology.
TedWenJun/meshlab
The open source mesh processing system
TedWenJun/mgear4
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
TedWenJun/NodeGraphQt
Node graph framework that can be re-implemented into applications that supports PySide2
TedWenJun/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
TedWenJun/physically-based-api
A database of physically based values for CG artists.
TedWenJun/PhysX-3.4
NVIDIA PhysX SDK 3.4
TedWenJun/pybind11
Seamless operability between C++11 and Python
TedWenJun/rembg
Rembg is a tool to remove images background
TedWenJun/rez
An integrated package configuration, build and deployment system for software
TedWenJun/RigNet
Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"
TedWenJun/SL2Bonfire
Unpack, Pack & Resign SL2 save data files from various FromSoftware's games.
TedWenJun/stablediffusion
High-Resolution Image Synthesis with Latent Diffusion Models
TedWenJun/tinyrenderer
A brief computer graphics / rendering course
TedWenJun/tk-unreal
Toolkit Integration in Epic's Unreal engine
TedWenJun/ueGear
Unreal Engine Gear
TedWenJun/YabberPlus
Unpacker/repacker for From Software container formats.