Pinned Repositories
Aelib
Digital Assets for Houdini FX
ar-portal-arfoundation
AR-Studio2
2021交互设计Studio2 实景AR教学示例项目
Blender-miHoYo-Shaders
Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These are for datamined assets, not custom-made ones nor the MMD variants.
heshijun_v_360
贺师俊与360的劳动争议诉讼
JourneySand
An Unity project to reproduce the sand rendering in Journey's style
minigame-unity-webgl-transform
NiagaraSample
p5.js
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
TeutonicMepheles's Repositories
TeutonicMepheles/Aelib
Digital Assets for Houdini FX
TeutonicMepheles/ar-portal-arfoundation
TeutonicMepheles/AR-Studio2
2021交互设计Studio2 实景AR教学示例项目
TeutonicMepheles/Blender-miHoYo-Shaders
Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These are for datamined assets, not custom-made ones nor the MMD variants.
TeutonicMepheles/heshijun_v_360
贺师俊与360的劳动争议诉讼
TeutonicMepheles/JourneySand
An Unity project to reproduce the sand rendering in Journey's style
TeutonicMepheles/minigame-unity-webgl-transform
TeutonicMepheles/NiagaraSample
TeutonicMepheles/p5.js
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
TeutonicMepheles/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
TeutonicMepheles/qr-code-unity-3d-read-generate
Generating a QR code / Scanning a QR code in Unity 3D. Pre-build DLL and sample code from old Unity
TeutonicMepheles/SeriousBoys_CHIPLAY2023
CHIPLAY 2023 Candidate
TeutonicMepheles/Unity-2021-Shaders-and-Effects-Cookbook-Fourth-Edition
Unity 2021 Shaders and Effects Cookbook - Fourth Edition, published by Packt
TeutonicMepheles/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
TeutonicMepheles/unity-fracture
Fracture any mesh at runtime
TeutonicMepheles/Unity-JumpJump
Unity3d开发的微信跳一跳小游戏
TeutonicMepheles/unity-moveable-linerenderer
Unity LineRenderers with the simple turbulence
TeutonicMepheles/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
TeutonicMepheles/Unity_URP_SSR
TeutonicMepheles/zxing
ZXing ("Zebra Crossing") barcode scanning library for Java, Android