/Oni

A administration game

Primary LanguageC#

alt tag

Gitter ONI, a Business game where you control a Bus Company and defines their future.

Current Version :

  • Master Branch: 0.2.8v Pre-Alpha
  • Test Branch: 0.2.7v Pre-Alpha

ESTIMATED Minimun Requirements:

  • CPU: Intel Core 2 Duo+ or AMD Phenom II X2+
  • Ram Memory: 2GB+
  • GPU: Nvidia Nvidia 9800GT, Ati 6570 or higher
  • Size in HD: 3gb

Changelog:

##Pre-Alpha

  • v0.1 (July 2015)
    • Started the Map Editor System (MPS)
    • We started the map generation.
  • v0.1.6 (July 2015)
    • The MPS was improved and we started to make the save system with it.
    • Insert of objects and buildings is stuck now, we are waiting finish the map editor.
  • v0.2 (August 2015)
    • MPS is almost done we are just doing the interface to use it.
    • The objects and buildings started to being inserted in the game.
  • v0.2.3 (August 2015)
    • Fixed some bugs found in the MPS, i can say that it is complete now.
    • MPS is being prepared for the online integration.
  • v0.2.7 (August 2015)
    • MPS IS FINALIZED! Online integration will be here in some versions ahead.
    • We're adding the new tiles to properly start the game core development.
  • v0.2.8 (August 2015)
    • We found a huge Bug in the MPS and we've already started to fix it
    • Daniel started to develop the movement of the cars and Thaís is solving some problems with the world timing.