ONI, a Business game where you control a Bus Company and defines their future.
- Master Branch: 0.2.8v Pre-Alpha
- Test Branch: 0.2.7v Pre-Alpha
- CPU: Intel Core 2 Duo+ or AMD Phenom II X2+
- Ram Memory: 2GB+
- GPU: Nvidia Nvidia 9800GT, Ati 6570 or higher
- Size in HD: 3gb
##Pre-Alpha
- v0.1 (July 2015)
- Started the Map Editor System (MPS)
- We started the map generation.
- v0.1.6 (July 2015)
- The MPS was improved and we started to make the save system with it.
- Insert of objects and buildings is stuck now, we are waiting finish the map editor.
- v0.2 (August 2015)
- MPS is almost done we are just doing the interface to use it.
- The objects and buildings started to being inserted in the game.
- v0.2.3 (August 2015)
- Fixed some bugs found in the MPS, i can say that it is complete now.
- MPS is being prepared for the online integration.
- v0.2.7 (August 2015)
- MPS IS FINALIZED! Online integration will be here in some versions ahead.
- We're adding the new tiles to properly start the game core development.
- v0.2.8 (August 2015)
- We found a huge Bug in the MPS and we've already started to fix it
- Daniel started to develop the movement of the cars and Thaís is solving some problems with the world timing.