The-Powder-Toy/The-Powder-Toy

FIGH health can go negative

c00lkase opened this issue · 1 comments

I incremented frames while FIGH was dying and it went negative, appearing as "0-2". I dont program in C++ but im pretty sure it can be fixed like this:

if (health < 0) {
        health = 0;
}

What does "incrementing frames" mean?