/TheIsland

A port of my 3rd Semester Project to show my work with Behavior Trees and AI

Gameplay Programmer using Unreal Engine, Godot or Unity.

- 🔭 I’m currently a student at the School For Games in Berlin

- ⚡ Fun fact I use Linux to make games.

Connect with me:

thebitfossil

Languages and Tools:

cplusplus csharp linux unity unreal

The Island - Behavior Trees (Student Project S4G Berlin)

3D Multiplayer Survival, Sandbox made with the Unreal Engine 5.1

Stranded on a distant island with up to three friends. Explore your surroundings gather or hunt for food, defend yourself from wild animals and survive the nights. Harvest trees to build your base for protection, because you are not alone on this island..

Gameplay

  • Building
  • Survival
  • Multiplayer

My Role

  • Gameplay| AI Programmer
  • Backend
  • Generalist

Engine/ Languages

Unreal Engine 5.1, Blueprints

Repo

Due to size this repo shows only the AI and Behavior-Tree implementation. If you want to see the full project please follow the installation instructions.

Responsibilities

  • Multiplayer Integration
  • Implemented AI with
    • Behavior Trees, EQS
    • Locomotion
    • Sound Effects
  • Character
    • Shooting mechanic
    • Locomotion
  • Day Night Cycle

Build and Installation

  • Click on Play Here

  • Installation

    • Download the Version for your System
    • Extract to a folder
    • Execute, Play and Have Fun!

License

Note that the source in this repository is licensed by the MIT license model and covers only
the source code in this repository.

All assets are from the Unreal Marketplace and have their own licenses.

About this repository

This repository was created during my 3rd Semester Project at the School For Games in Berlin
and is maintained by René Hecker a.k.a. TheBitFossil.