LitePal is an open source Android library that allows developers to use SQLite database extremely easy. You can finish most of the database operations without writing even a SQL statement, including create or upgrade tables, crud operations, aggregate functions, etc. The setup of LitePal is quite simple as well, you can integrate it into your project in less than 5 minutes.
Experience the magic right now and have fun!
- Using object-relational mapping (ORM) pattern.
- Almost zero-configuration(only one configuration file with few properties).
- Maintains all tables automatically(e.g. create, alter or drop tables).
- Multi databases supported.
- Encapsulated APIs for avoiding writing SQL statements.
- Awesome fluent query API.
- Alternative choice to use SQL still, but easier and better APIs than the originals.
- More for you to explore.
Edit your build.gradle file and add below dependency.
If you program with Java:
dependencies {
implementation 'org.litepal.android:java:3.0.0'
}
If you program with Kotlin:
dependencies {
implementation 'org.litepal.android:kotlin:3.0.0'
}
Create a file in the assets folder of your project and name it as litepal.xml. Then copy the following codes into it.
<?xml version="1.0" encoding="utf-8"?>
<litepal>
<!--
Define the database name of your application.
By default each database name should be end with .db.
If you didn't name your database end with .db,
LitePal would plus the suffix automatically for you.
For example:
<dbname value="demo" />
-->
<dbname value="demo" />
<!--
Define the version of your database. Each time you want
to upgrade your database, the version tag would helps.
Modify the models you defined in the mapping tag, and just
make the version value plus one, the upgrade of database
will be processed automatically without concern.
For example:
<version value="1" />
-->
<version value="1" />
<!--
Define your models in the list with mapping tag, LitePal will
create tables for each mapping class. The supported fields
defined in models will be mapped into columns.
For example:
<list>
<mapping class="com.test.model.Reader" />
<mapping class="com.test.model.Magazine" />
</list>
-->
<list>
</list>
<!--
Define where the .db file should be. "internal" means the .db file
will be stored in the database folder of internal storage which no
one can access. "external" means the .db file will be stored in the
path to the directory on the primary external storage device where
the application can place persistent files it owns which everyone
can access. "internal" will act as default.
For example:
<storage value="external" />
-->
</litepal>
This is the only configuration file, and the properties are simple.
- dbname configure the database name of project.
- version configure the version of database. Each time you want to upgrade database, plus the value here.
- list configure the mapping classes.
- storage configure where the database file should be stored. internal and external are the only valid options.
You don't want to pass the Context param all the time. To makes the APIs simple, just configure the LitePalApplication in AndroidManifest.xml as below:
<manifest>
<application
android:name="org.litepal.LitePalApplication"
...
>
...
</application>
</manifest>
Of course you may have your own Application and has already configured here, like:
<manifest>
<application
android:name="com.example.MyOwnApplication"
...
>
...
</application>
</manifest>
That's OK. LitePal can still live with that. Just call LitePal.initialize(context) in your own Application:
public class MyOwnApplication extends Application {
@Override
public void onCreate() {
super.onCreate();
LitePal.initialize(this);
}
...
}
Make sure to call this method as early as you can. In the onCreate() method of Application will be fine. And always remember to use the application context as parameter. Do not use any instance of activity or service as parameter, or memory leaks might happen.
After setup, you can experience the powerful functions now.
Define the models first. For example you have two models, Album and Song. The models can be defined as below:
public class Album extends LitePalSupport {
@Column(unique = true, defaultValue = "unknown")
private String name;
private float price;
private byte[] cover;
private List<Song> songs = new ArrayList<Song>();
// generated getters and setters.
...
}
public class Song extends LitePalSupport {
@Column(nullable = false)
private String name;
private int duration;
@Column(ignore = true)
private String uselessField;
private Album album;
// generated getters and setters.
...
}
Then add these models into the mapping list in litepal.xml:
<list>
<mapping class="org.litepal.litepalsample.model.Album" />
<mapping class="org.litepal.litepalsample.model.Song" />
</list>
OK! The tables will be generated next time you operate database. For example, gets the SQLiteDatabase with following codes:
SQLiteDatabase db = LitePal.getDatabase();
Now the tables will be generated automatically with SQLs like this:
CREATE TABLE album (
id integer primary key autoincrement,
name text unique default 'unknown',
price real,
cover blob
);
CREATE TABLE song (
id integer primary key autoincrement,
name text not null,
duration integer,
album_id integer
);
Upgrade tables in LitePal is extremely easy. Just modify your models anyway you want:
public class Album extends LitePalSupport {
@Column(unique = true, defaultValue = "unknown")
private String name;
@Column(ignore = true)
private float price;
private byte[] cover;
private Date releaseDate;
private List<Song> songs = new ArrayList<Song>();
// generated getters and setters.
...
}
A releaseDate field was added and price field was annotated to ignore. Then increase the version number in litepal.xml:
<!--
Define the version of your database. Each time you want
to upgrade your database, the version tag would helps.
Modify the models you defined in the mapping tag, and just
make the version value plus one, the upgrade of database
will be processed automatically without concern.
For example:
<version value="1" />
-->
<version value="2" />
The tables will be upgraded next time you operate database. A releasedate column will be added into album table and the original price column will be removed. All the data in album table except those removed columns will be retained.
But there are some upgrading conditions that LitePal can't handle and all data in the upgrading table will be cleaned:
- Add a field which annotated as
unique = true
. - Change a field's annotation into
unique = true
. - Change a field's annotation into
nullable = false
.
Be careful of the above conditions which will cause losing data.
The saving API is quite object oriented. Each model which inherits from LitePalSupport would have the save() method for free.
Java:
Album album = new Album();
album.setName("album");
album.setPrice(10.99f);
album.setCover(getCoverImageBytes());
album.save();
Song song1 = new Song();
song1.setName("song1");
song1.setDuration(320);
song1.setAlbum(album);
song1.save();
Song song2 = new Song();
song2.setName("song2");
song2.setDuration(356);
song2.setAlbum(album);
song2.save();
Kotlin:
val album = Album()
album.name = "album"
album.price = 10.99f
album.cover = getCoverImageBytes()
album.save()
val song1 = Song()
song1.name = "song1"
song1.duration = 320
song1.album = album
song1.save()
val song2 = Song()
song2.name = "song2"
song2.duration = 356
song2.album = album
song2.save()
This will insert album, song1 and song2 into database with associations.
The simplest way, use save() method to update a record found by find().
Java:
Album albumToUpdate = LitePal.find(Album.class, 1);
albumToUpdate.setPrice(20.99f); // raise the price
albumToUpdate.save();
Kotlin:
val albumToUpdate = LitePal.find<Album>(1)
albumToUpdate.price = 20.99f // raise the price
albumToUpdate.save()
Each model which inherits from LitePalSupport would also have update() and updateAll() method. You can update a single record with a specified id.
Java:
Album albumToUpdate = new Album();
albumToUpdate.setPrice(20.99f); // raise the price
albumToUpdate.update(id);
Kotlin:
val albumToUpdate = Album()
albumToUpdate.price = 20.99f // raise the price
albumToUpdate.update(id)
Or you can update multiple records with a where condition.
Java:
Album albumToUpdate = new Album();
albumToUpdate.setPrice(20.99f); // raise the price
albumToUpdate.updateAll("name = ?", "album");
Kotlin:
val albumToUpdate = Album()
albumToUpdate.price = 20.99f // raise the price
albumToUpdate.updateAll("name = ?", "album")
You can delete a single record using the static delete() method in LitePal.
Java:
LitePal.delete(Song.class, id);
Kotlin:
LitePal.delete<Song>(id)
Or delete multiple records using the static deleteAll() method in LitePal.
Java:
LitePal.deleteAll(Song.class, "duration > ?" , "350");
Kotlin:
LitePal.deleteAll<Song>("duration > ?" , "350")
Find a single record from song table with specified id.
Java:
Song song = LitePal.find(Song.class, id);
Kotlin:
val song = LitePal.find<Song>(id)
Find all records from song table.
Java:
List<Song> allSongs = LitePal.findAll(Song.class);
Kotlin:
val allSongs = LitePal.findAll<Song>()
Constructing complex query with fluent query.
Java:
List<Song> songs = LitePal.where("name like ? and duration < ?", "song%", "200").order("duration").find(Song.class);
Kotlin:
val songs = LitePal.where("name like ? and duration < ?", "song%", "200").order("duration").find<Song>()
Every database operation is on main thread by default. If your operation might spent a long time, for example saving or querying tons of records. You may want to use async operations.
LitePal support async operations on all crud methods. If you want to find all records from song table on a background thread, use codes like this.
Java:
LitePal.findAllAsync(Song.class).listen(new FindMultiCallback<Song>() {
@Override
public void onFinish(List<Song> allSongs) {
}
});
Kotlin:
LitePal.findAsync<Song>().listen { allSongs ->
}
Just use findAllAsync() instead of findAll(), and append a listen() method, the finding result will be callback to onFinish() method once it finished.
Abd saving asynchronously is quite the same.
Java:
Album album = new Album();
album.setName("album");
album.setPrice(10.99f);
album.setCover(getCoverImageBytes());
album.saveAsync().listen(new SaveCallback() {
@Override
public void onFinish(boolean success) {
}
});
Kotlin:
val album = Album()
album.name = "album"
album.price = 10.99f
album.cover = getCoverImageBytes()
album.saveAsync().listen { success ->
}
Just use saveAsync() instead of save(). It will save Album into database on a background, and the saving result will be callback to onFinish() method.
If your app needs multiple databases, LitePal support it completely. You can create as many databases as you want at runtime. For example:
LitePalDB litePalDB = new LitePalDB("demo2", 1);
litePalDB.addClassName(Singer.class.getName());
litePalDB.addClassName(Album.class.getName());
litePalDB.addClassName(Song.class.getName());
LitePal.use(litePalDB);
This will create a demo2 database with singer, album and song tables.
If you just want to create a new database but with same configuration as litepal.xml, you can do it with:
LitePalDB litePalDB = LitePalDB.fromDefault("newdb");
LitePal.use(litePalDB);
You can always switch back to default database with:
LitePal.useDefault();
And you can delete any database by specified database name:
LitePal.deleteDatabase("newdb");
If you need to listen database create or upgrade events and fill some initial data in the callbacks, you can do it like this:
LitePal.registerDatabaseListener(new DatabaseListener() {
@Override
public void onCreate() {
// fill some initial data
}
@Override
public void onUpgrade(int oldVersion, int newVersion) {
// upgrade data in db
}
});
If you are using ProGuard you might need to add the following option:
-keep class org.litepal.** {
*;
}
-keep class * extends org.litepal.crud.DataSupport {
*;
}
-keep class * extends org.litepal.crud.LitePalSupport {
*;
}
- Tony Green
The sample app has been published onto Google Play for easy access.
Get it on:
If you find any bug when using LitePal, please report here. Thanks for helping us making better.
- Optimize generic usage for async operation APIs.
- Add LitePal.registerDatabaseListener() method for listening create or upgrade database events.
- Provider better CRUD API usage for using generic declaration instead of Class parameter for kotlin.
- Fix known bugs.
- Offer new APIs for CRUD operations. Deprecate DataSupport, use LitePal and LitePalSupport instead.
- Fully support kotlin programming.
- Fix known bugs.
- Support AES and MD5 encryption with @Encrypt annotation on fields.
- Support to store database file on any directory of external storage.
- Fix known bugs.
- Support async operations for all crud methods.
- Add saveOrUpdate() method in DataSupport.
- Fix known bugs.
- Fix bug of DateSupport.count error.
- Fix bug of losing blob data when upgrading database.
- Fix other known bugs.
- Support multiple databases.
- Support crud operations for generic collection data in models.
- Add SQLite keywords convert function to avoid keywords conflict.
- Fix known bugs.
- Improve an outstanding speed up of querying and saving.
- Support to store database file in external storage.
- Support to mapping fields which inherit from superclass.
- Add findFirst() and findLast() in fluent query.
- Add isExist() and saveIfNotExist() method in DataSupport.
- Support storing binary data. Byte array field will be mapped into database as blob type.
- Add saveFast() method in DataSupport. If your model has no associations to handle, use saveFast() method will be much more efficient.
- Improve query speed with optimized algorithm.
- Add annotation functions to declare unique, not null and default constraints.
- Remove the trick of ignore mapping fields with non-private modifier.
- Support to use annotation to ignore mapping fields with
ignore = true
- Add some magical methods in DataSupport for those who understand LitePal deeper.
- Fix known bugs.
Copyright (C) Tony Green, LitePal Framework Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.