/L4RH

Set of abstractions and classes for working with NFS's (BlackBox era) data chunks

Primary LanguageC#MIT LicenseMIT

L4RH

This project is a set of abstractions and classes for creating and using deserializers and serializers (not soon™) for in-game data chunks of Need For Speed games powered by speed engine

Supported games

Only Need For Speed Underground 2 can 100% be supported at the moment.