This .asi plugin will allow realtime editing of handling.meta values in-memory. Editing this way will eliminate the need to restart the game every time something has been edited, for testing purposes.
- Realtime handling editing
- Correct front/rear bias setting
- Grand Theft Auto V
- ScriptHookV
The offsets for the values have only been tested in b791_2
- Drop RTHandlingEditor.asi in the main GTA V folder
- Drop RTHandlingEditor.ini in the main GTA V folder
- (Optional) Drop RTHandlingEditor.meta in the main GTA V folder
- Press the
read
hotkey during gameplay to readRTHandlingEditor.ini
values into memory - Press the
meta
hotkey during gameplay to readRTHandlingEditor.meta
values into memory - Press the
log
hotkey during gameplay to write memory values intoRTHandlingEditor.log
- Use
-1337
in the[handling]
section to ignore a value inRTHandlingEditor.ini
- Replace everything in
RTHandlingEditor.meta
with your handling entry, between `` - An example with Rockstar's original Sultan entry is included. Replace at will
- Some values do not apply instantly. The game will need to reload the vehicle to apply these properly. Some examples:
- vecCentreOfMassOffset
- nInitialDriveGears
- fDriveBiasFront
- Some values using radians internally have small rounding errors
Download the ScriptHookV SDK and extract it's contents to ScriptHookV_SDK. Clone this repository to the same folder ScriptHookV_SDK was extracted so you have ScriptHookV_SDK and GTAVManualTransmission in the same folder. If you get build errors about missing functions, update your natives.h.