#Shipping the Empty Box:
Releasing [string:titleOfGame]
on [array:platforms]
A lecture by John "Seg" Seggerson.
Working on
[string:titleOfGame]
, you need to release it on[array:platforms-0]
and perhaps on[array:platforms-1]
in the future. You have[int:NULL]
time till release. Build engineer and programmer John "Seg" Seggerson (Telltale Games, John McNeil Studio, Dominique Pamplemousse) will help smooth the multi-platform release by outlining build engineering tips for platforms on desktop, mobile, console, and beyond. Increase artist, writer, and programmer efficiency with a set of core specifications and planning applied to existing platforms and future platforms. Skills and knowledge that will reduce release headaches for your[int:sizeOfTeam]
team!
Shipping the Empty Box by John "Seg" Seggerson is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.