/GameDevEngine2

2D Engine for first year students of the game development major of Digital Arts and Entertainment (DAE)

Primary LanguageCBSD 3-Clause "New" or "Revised" LicenseBSD-3-Clause

GameDevEngine2

2D Engine for first year students of the game development major of Digital Arts and Entertainment (DAE)

Getting started

The cmake build works on Linux and Windows. To add an executable game engine, create a file projects.cmake in the root folder and add game projects in the following way:

DefineGameProject("GameProject1")

A new game project will be made in the subfolder GameProject1 and with the dependencies correctly set.