/RaytracingBookRust

My implementation of the Ray Tracing in One Weekend's raytracer. The book's available here: https://raytracing.github.io/

Primary LanguageRust

Here's my Raytracer!

I made it by following the Raytracer in a Weekend book.

To Do

  • Find a way to more quickly disregard objects that have no hopes of being hit by the current ray.
  • also there's a lot of todos scattered around the code. maybe solve those too.