Issues
- 7
AppVeyor artifacts deleted
#72 opened by dxf - 3
- 3
Corrupted graphics on AMD Radeon Pro
#74 opened by iceiix - 3
Could not create GL context: GLXBadFBConfig
#65 opened by plexigras - 4
Mouse controls broken on Linux, unable to look up
#73 opened by iceiix - 0
- 1
thread 'main' panicked at 'called `Option::unwrap()` on a `None` value', src/libcore/option.rs:329
#69 opened by satoshinm - 4
Replace OpenSSL with ring?
#67 opened by satoshinm - 2
collision-rs no longer exists
#66 opened by hcorion - 1
- 1
- 4
Compiling Issues
#55 opened - 3
Implement Tacos
#52 opened by zachbr - 2
- 0
- 0
Server can be added with no name or address
#50 opened by tmfksoft - 0
- 0
Download the vanilla resources from the new url instead of the old s3 bucket
#22 opened by Thinkofname - 0
- 0
Unfinished or broken blocks
#45 opened by Scetch - 1
- 3
Use glium?
#40 opened by Thinkofname - 4
(minor) Skin rendering wrong
#43 opened by XDjackieXD - 0
Rework screens
#37 opened by Thinkofname - 0
Framerate limit
#29 opened by XDjackieXD - 3
Fix unchecked (un)safe gl functions
#39 opened by bjorn3 - 12
System freeze upon server join
#38 opened by Spottedleaf - 0
Servers running NCP dislike Steven clients
#35 opened by Thinkofname - 1
Entities
#8 opened by Thinkofname - 4
Crash when connecting to server on Windows
#34 opened by marcusball - 1
- 0
Fix texture seams
#23 opened by Thinkofname - 11
Use rust-openssl for openssl bindings
#31 opened by bjorn3 - 1
Do chunk decoding off the main thread.
#18 opened by Thinkofname - 0
The logo doesn't cycle textures
#28 opened by Thinkofname - 0
- 0
- 0
Texture animations seem to play too fast
#20 opened by Thinkofname - 0
- 1
- 0
Build chunks nearer to the player first
#16 opened by Thinkofname - 0
World rendering
#7 opened by Thinkofname - 0
Block model support
#17 opened by Thinkofname - 0
Login screen
#6 opened by Thinkofname - 0
Panics when closing
#15 opened by Thinkofname - 1
Reloading resources (e.g when vanilla downloads) causes huge performance issues
#14 opened by Thinkofname - 1
Create a entity component system
#11 opened by Thinkofname - 0
Don't hardcode packet ids
#13 opened by Thinkofname - 0
Server list
#10 opened by Thinkofname - 0
Sound
#9 opened by Thinkofname