ThocatsYoung2's Stars
Anuken/Mindustry
The automation tower defense RTS
SamboyCoding/Cpp2IL
Work-in-progress tool to reverse unity's IL2CPP toolchain.
djkaty/Il2CppInspector
Powerful automated tool for reverse engineering Unity IL2CPP binaries
lucianosb/awesome-comfyui
An awesome & curated list of cool tools for ComfyUI.
proepkes/UnityLockstep
Deterministic Lockstep with clientside prediction and rollback
owmo-dev/cube-coordinates
Unity package providing a cube coordinate system for building and using hexagonal tiles for gameplay.
Lallassu/voxelengine_unity
Voxel engine made in C# for Unity
TheAsuro/VelocityMovement
Bunnyhopping movement in Unity
keijiro/KinoMotion
Motion blur post-processing effect for Unity
wookieJ/gwent-card-game
Card game, written in Unity
momo-the-monster/workshop-trails
Project for my Unity Creative Coding Workshop
fand/BRDG20180827
A Unity-VJ system created for ADIRECTOR CHANNEL, 2018-08-27.
yasirkula/UnityMobileRemoteControl
Control your Windows device from your phone
Brajanowski/unity-2d-water
Simple water in Unity for 2D platform games
hueter/legend-of-z
A Zelda-esque 2D Action RPG game built by three Oregon State University students in 10 weeks from the ground up.
psvantares/unity_navigation_drawer
The navigation drawer is a UI panel that shows your app's main navigation menu. It is hidden when not in use, but appears when the user swipes a finger from the left edge of the screen or, when at the top level of the app, the user touches the drawer icon in the app bar.
Gaxil/Unity-URP-Spritesheets
keijiro/Trinity
Live visuals for Channel #17, made with Unity.
IvanMurzak/Unity-Gyroscope-Parallax
Unity Parallax based on gyroscope components.
Brackeys/Rewind-Time
This is the project used in my tutorial on creating a rewind effect in Unity.
Will-S-Dev/Unity-Parkour-Example
A example FPS with Parkour mechanics inspired by Mirror's Edge made in Unity written in C#
keijiro/DanmakuBenchmark
Shmup-style benchmark for the Unity advanced mesh API
tadadosii/2DTopDownIsometricShooterStudy
This is the result of challenging myself to make a prototype of a 2D isometric shooter with a sci-fi vibe in the shortest amount of time I could (with Unity). And also the idea to create an open source little project that could help someone in the future :)
Cyanilux/Cards
A few scripts which controls interactions for a hand of cards. Card model, shadergraph and example setup included.
frostbone25/Unity-Baked-Volumetrics
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
ruccho/WaterRW
WaterRW is 2D interactive water system for Unity.
bonzajplc/FinalAudition
A complete remake of 2005 demo "Final Audition" by Plastic. After 12 years remade in Unity and now available in VR.
zephyo/2D-Unity-Experiments
A collection of visual Unity experiments with latest packages (URP, Shader Graph, Cinemachine, etc).
ElasticSea/unity-fracture
Fracture any mesh at runtime
in0finite/SanAndreasUnity
Open source reimplementation of GTA San Andreas game engine in Unity