This is (was) a pet project of mine. The goal is some sort of all-in-one first-person fancy-lighting 3D engine. Although it's more of a learning project.
I'm trying to use only modern OpenGL techniques, combined with new C++11 stuff. I'm also using the development version of SFML, so you'll need to have quite new packages to be able to compile this.
Depends on:
- libsfml-dev >= 2.0
- libglew-dev >= ?
- libglm-dev >= ?
- gcc >= 4.7 (or any C++11 compatible compiler)