Unity Experiment: making animators and writing scripts to make a human model walk, run, jump, slide, strecth and idle.
It's a simple test.
The necessary assets is under the 'assets' folder, which already has scripts and controller, but I wrote a new a animators and script for studying purposes.
w:for moving forwards
s:for moving backwards
a:for turning left
d:for turning right
u:change to running
space: for sliding, only in running state.
j:for jumping
h:for strecthing