Pinned Repositories
air-traffic-disturbance-logger-and-plotter
Cinder-Box2d---PhysicsEditor
Cinder block with box2d and PhysicsEditor XML support
Cinder-KinectSdk
Cinder wrapper for the official Kinect SDK
cinder-sketchbook
A collection of ideas and sketches, developed against the Cinder creative coding library.
PeakTech8005NodeJS
SimpleNodeEditor
A simple node editor using the Unity GUI
tim.wiiremote
another wii remote extension for Max/MSP, works with Max5 too! Build on the WiiRemote framework from Hiroaki Kimura
TimecodeUnityPlugin
An attempt to get xwax library working inside unity
UnityStatePatternCreator
A set of T4 template scripts together with the unity project implementation aimed to quickly generate the c# classes whenever I want to implement the state pattern somewhere in my project.
usb-serial-for-android
Android USB host serial driver library for CDC, FTDI, Arduino and other devices.
TimGroeneboom's Repositories
TimGroeneboom/SimpleNodeEditor
A simple node editor using the Unity GUI
TimGroeneboom/cinder-sketchbook
A collection of ideas and sketches, developed against the Cinder creative coding library.
TimGroeneboom/UnityStatePatternCreator
A set of T4 template scripts together with the unity project implementation aimed to quickly generate the c# classes whenever I want to implement the state pattern somewhere in my project.
TimGroeneboom/air-traffic-disturbance-logger-and-plotter
TimGroeneboom/Cinder-Box2d---PhysicsEditor
Cinder block with box2d and PhysicsEditor XML support
TimGroeneboom/Cinder-KinectSdk
Cinder wrapper for the official Kinect SDK
TimGroeneboom/PeakTech8005NodeJS
TimGroeneboom/tim.wiiremote
another wii remote extension for Max/MSP, works with Max5 too! Build on the WiiRemote framework from Hiroaki Kimura
TimGroeneboom/TimecodeUnityPlugin
An attempt to get xwax library working inside unity
TimGroeneboom/usb-serial-for-android
Android USB host serial driver library for CDC, FTDI, Arduino and other devices.
TimGroeneboom/Cinder
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
TimGroeneboom/Cinder-OculusRift
HMD Camera setup and lense distortion for the Oculus Rift.
TimGroeneboom/Cinder-Samples
Sample applications for the Cinder framework
TimGroeneboom/librealsense
Intel® RealSense™ SDK
TimGroeneboom/Message
A simple, lightweight and fast global message system for Unity3d
TimGroeneboom/modestmaps-cinder
Modest Maps for Cinder
TimGroeneboom/nap-modules
Collection of user shared NAP Modules
TimGroeneboom/napaudioadvanced
TimGroeneboom/napdatabase
RTTI enabled SQLite database interface for NAP
TimGroeneboom/naptriggeraction
TimGroeneboom/napvban
TimGroeneboom/napxwax
TimGroeneboom/noise-logger-webserver
TimGroeneboom/overmyroof
TimGroeneboom/Seeeduino_Noisemeter
TimGroeneboom/ttn-sensor-maps
Create pretty looking maps of TTN sensor nodes
TimGroeneboom/unitycloudbuildhockeyapp
Uses webhooks to pull binary (IPA/APK) from UCB and send to HockeyApp.
TimGroeneboom/UnityOSC
Open Sound Control (OSC) C# classes interface for the Unity3d game engine
TimGroeneboom/vban
VBAN protocol open-source implementation
TimGroeneboom/yoctolib_cpp
Official Yoctopuce Library for C++