Replication-Documentation

What I have learned from having to reimplement Unreal Engine's replication system for Fortnite. This is not official documentation and neither this project nor myself are affiliated with Epic Games. I make no guarantee for the accuracy of this information.

ALL INFORMATION OBTAINED FROM github.com/EpicGames/UnrealEngine/blob/4.20

Table of Contents

  1. Basic Intro to Replication System