/2D-Minecraft-CE-LITE-

Primary LanguageCGNU General Public License v2.0GPL-2.0

2D-Minecraft-CE-C-LITE

Developed By: TimmyTurner51 (TimmyCraft)

Join our discord server! I upload progress there very frequently!

https://discord.gg/xavH5eTJP2

Platforms: TI-84 Plus CE.

OS versions: You can use anything below OS 5.5.

Version: DEV_ALPHA v1.0.2

WARNING! Backup your RAM before using this program! This is in heavy development, and bugs do exist. Some may cause crashes, but basic functionality is there.

Controls:

  • Up, down, left, and right arrow keys = Move around
  • To fly, double press the up key quickly, as you would in real minecraft
  • alpha, mode, stat, apps keys will move the block cursor
  • 2nd places
  • del destroys
  • [y=] through [graph] changes the selected hotbar slot.
  • [X,T,0,n] opens the inventory.
  • [math] is for in-game chat (not finished)

Added features and improvements:

  • Basic necessary settings added
  • In-game pause menu (in-game settings not added until normal settings are more complete.
  • Languages! We have English and Dutch thus far (dutch provided by Swordgirl)
  • Settings page revamp!
  • More World Generation Options screen, which lets you toggle flowers, villages, etc.
  • Settings save and load.
  • Sprites now load in their own array, so the game loads from those rather than individual sprite data from the appvars.
  • Graphics for resource loading. This is based on official Minecraft resource loading screen.
  • Village houses!

Known bugs:

  • Village Generation can be a bit...broken. I'm working on fixing it asap.
  • FPS counter may not be 100% accurate. Using the barebones method, it only gave 1 FPS, even though the game wasn't that slow. So I'm reworking it to take into account the render speed, game speed, etc.
  • When loading a previous world, and exit, the saving/compression routine can be way too slow, freeze (requiring RAM reset), or even crash the calc completely (more rare).
  • When loading a previous world, the gamemode resets to survival when it was originally creative.

Future Updates (in order of timeline):

  • Finish Village Generation
  • World Seed implementation
  • Finish gamemodes
  • Dimensions

Thanks for testing! This will be updated frequently!