TimofeyKanatush's Stars
Unity-Technologies/UnityCsReference
Unity C# reference source code.
Leopotam/ecs
keijiro/WfcMaze
WFC (Wave Function Collapse) with Unity
GnuriaN/format-README
Формат файла README
AlexeyTaranov/SerializeReferenceDropdown
(Unity) Editor dropdown for SerializeReference Attribute with Copy/Paste
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
neuecc/UniRx
Reactive Extensions for Unity
HolyMonkey/Asteroids
hadashiA/VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
modesttree/Zenject
Dependency Injection Framework for Unity3D
SpaceMadness/lunar-unity-console
High-performance Unity iOS/Android logger built with native platform UI
googlesamples/unity-jar-resolver
Unity plugin which resolves Android & iOS dependencies and performs version management
Pushwoosh/pushwoosh-unity
AppLovin/AppLovin-MAX-Unity-Plugin
yandexmobile/metrica-plugin-unity
Unity plugin for Yandex AppMetrica SDK
AppsFlyerSDK/appsflyer-unity-plugin
AppsFlyer Unity Plugin
justinamiller/DotNet-Coding-Guidelines
This repo highlights the list of software engineering guidelines in general.
justinwasilenko/Unity-Style-Guide
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
TheOctan/SaveSystem
Save system for Unity based on serialization in different formats: Json, XML, SOAP, Binary etc. Also allows you to quickly write your own custom format for serialization.
TheOctan/Design-Patterns-CS
Concrete examples of design patterns in gamedev in C#