GNU (Godot-Nim Utility) is a CLI for creating games in the Godot engine using the Nim programming language.
- Set the
GODOT_BIN
environment variable to point your Godot executable.
- Create a new project with
gnu init --name:"<project name>"
- Use the
gnu newScript --name=<component name> --node=<node type>
andgnu delScript --name=<component name>
commands to create and delete scripts, and assign them to nodes in the Godot editor. - Build your scripts with
gnu build
. Run this command again whenever you'd like to see your changes. - Write your code in your favorite editor, do everything else in Godot!