/HotClack

🎮 My Global Game Jam 2017 Summit. 2D Arcade Game written with Kotlin and LibGDX

Primary LanguageKotlin

HotClack

My summit for the Global Game Jam prodly hostet by the GameLab Karlsruhe.

Defend your base from color waves by strike them back with the correct color. Try to survive as long as possible.

Controls

For the best user experience its recommended to use a XBox 360 Controller.

Gamepad

Use your left analog stick to rotate your cannon around the base.

Fire a color bullet with the corresponding button:

  • Button-A: Green
  • Button-B: Red
  • Button-X: Blue
  • Button-Y: Yellow

Mouse

Click on an incoming wave to destroy it.

Change color by mouse wheel, or by clicking the color in the left corner.

Keyboard

Use left and right to rotate your cannon around the base. Use up and down to change the color.

Pro gamers can also direct fire a color with the numbers:

  • 1: Green
  • 2: Red
  • 3: Blue
  • 4: Yellow

Technology

The game is written in Kotlin with the newest Kotlin 1.1 Beta-update. For the platform independent runtime the game framework libGDX is used.