Pinned issues
Issues
- 14
Bug of wireless activity??
#159 opened by mahdoosh1 - 1
Parts of entities should be attached
#134 opened by TodePond - 1
- 1
Dummy of Time should colour based on its wire colour
#142 opened by TodePond - 0
Pointer down and hold to 'calm down' a cell
#173 opened by TodePond - 0
- 16
Bug of duplication (Proof Found!!!)
#161 opened by mahdoosh1 - 0
You should be able to clone sounds
#176 opened by TodePond - 1
Sounds should be queued
#166 opened by TodePond - 3
Somehow trim/shift recordings
#171 opened by TodePond - 0
Too much dynamic styling
#119 opened by TodePond - 0
The targeters should have a round cap at the end
#186 opened by TodePond - 3
Wire loops are slow
#158 opened by TodePond - 0
- 1
Control pitch by dragging left/right
#170 opened by TodePond - 2
Remember last wire timing
#175 opened by TodePond - 1
Add a way to easily add contributors
#182 opened by TodePond - 5
Linux testing
#153 opened by loglot - 1
Unlock destruction after 1 wire instead of 3
#181 opened by TodePond - 3
- 0
- 0
Make clicking better
#192 opened by TodePond - 6
connection not unlockable
#185 opened by mahdoosh1 - 2
allow uploading of sounds
#180 opened by loglot - 0
Cloning bug
#163 opened by TodePond - 0
- 1
Remove dummies
#162 opened by TodePond - 1
Store and use history
#168 opened by TodePond - 1
- 1
- 0
Don't allow creating two wires in the same place
#147 opened by TodePond - 0
- 1
- 1
Restore culling pity
#137 opened by TodePond - 0
Add a Dummy Slot for testing
#145 opened by TodePond - 0
Cull Dummy of Time
#150 opened by TodePond - 0
Don't cull targeter
#151 opened by TodePond - 0
Experiment with being able to drag when targeting
#155 opened by TodePond - 0
Press escape key to exit targeting
#154 opened by TodePond - 0
Holding control and click-dragging should do the same as right-click dragging
#135 opened by TodePond - 2
Add arrow flaps to Dummy of Time
#143 opened by TodePond - 4
loops with the dummy of Connection
#148 opened by loglot - 0
Disable targeting self
#138 opened by TodePond - 1
Cursor doesn't update in some interactions
#136 opened by TodePond - 1
Investigate layers performance
#132 opened by TodePond - 0
- 0
- 1
Transform is slow
#121 opened by TodePond - 0
- 0
Could we use static assets for perf boost?
#120 opened by TodePond