BUILD: Required libs: - Bullet - Assimp - SDL2 - Glew - Jsoncpp > mkdir build > make add build folder to LD_LIBRARY_PATH: > export LD_LIBRARY_PATH="~/git/poll/build" Resources: http://dhpoware.com/demos/index.html Rendering objectives: TO WORK ON: Relieff techniques: - Use gimp plugin to create normal and hightmaps - Normal mapping (cookbook, anton, dhpoware) - Parallax mapping (dhpoware) - Alpha map (cookbook, anton) Lighting: - Baked light maps for static scenes Shadows: - Baked shadow maps for static scenes - Standard dynamic soft shadow implementation. Optimization: - Frustnum culling - Instanced rendering for same mesh object.