Godot editor add-on that enhances the 3D camera handling.
- Align cameras with the current editor view (inspired by the pilot camera function from Unreal Engine)
- Show a preview of the selectedt camera in the inspector
Made for the Godot Addon Jam. Itch page
- Copy
addons/EditorFlyCam
into your project (final path should beres://addons/EditorFlyCam
). - In the Godot Editor, go to Project Settings > Plugins and enable the EditorFlyCam plugin.
Select a 3D camera. In the inspector a new window will show the camera's view.
To pilot a camara, enable the Follow Editor Camera toggle. The selected camera will automatically follow the godot camera. Fly around with the editor camre until you are satisfied with the position. Then disable the follow toggle.
- Add support for lights
- Maybe other nodes?
See License file