Pinned Repositories
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
BookContainer
旨在学习,共同进步。
Classic-Sponza
Unity remaster of the classic Sponza scene.
CnC_Remastered_Collection
com.top61ly.GPUTextureCompression
dnSpy
.NET debugger and assembly editor
EveryFriday_wei
UnityImposters
Top61ly's Repositories
Top61ly/UnityImposters
Top61ly/Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
Top61ly/BookContainer
旨在学习,共同进步。
Top61ly/Classic-Sponza
Unity remaster of the classic Sponza scene.
Top61ly/CnC_Remastered_Collection
Top61ly/com.top61ly.GPUTextureCompression
Top61ly/dnSpy
.NET debugger and assembly editor
Top61ly/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Top61ly/GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
Top61ly/GPUDrivenTerrainLearn
A Unity Project used for Learning GPU Driven Terrain Render
Top61ly/Graphics
Unity Graphics - Including Scriptable Render Pipeline
Top61ly/HDRP-Custom-Passes
A bunch of custom passes made for HDRP
Top61ly/HDRPGpuTerrain
Top61ly/HdrpVatExample
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Top61ly/HLODSystem
Top61ly/Il2CppDumper
Unity il2cpp reverse engineer
Top61ly/labelImg
:metal: LabelImg is a graphical image annotation tool and label object bounding boxes in images
Top61ly/MinimalPassHizBuild
Top61ly/nebula
Nebula is an open-source and free-to-use modern C++ game engine.
Top61ly/ProceduralVegetation
Top61ly/Quick_Grass
Top61ly/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Top61ly/ScriptableRenderPipeline
Scriptable Render Pipeline
Top61ly/Top61ly
Config files for my GitHub profile.
Top61ly/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Top61ly/UnityProjectTemplate
My Unity Project Template
Top61ly/UniversalRP_CustomRenderPasses
Universal RP - Custom Render Passes
Top61ly/VoxelConeTracingGI
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
Top61ly/VulkanPrac
Top61ly/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.