Pinned Repositories
2016_ICPCCamp
Catbus
a simple stupid paint&chat room
f2-nerf
Fast neural radiance field training with free camera trajectories
NeuS
Code release for NeuS
Pokemon-Know
An expert system that helps you know Pokemons
ProLiF
[Code ongoing] Progressively-connected light field network for efficient view synthesis
totoro97.github.io
Vid2Curve
Thin structure reconstruction
Totoro97's Repositories
Totoro97/NeuS
Code release for NeuS
Totoro97/f2-nerf
Fast neural radiance field training with free camera trajectories
Totoro97/Vid2Curve
Thin structure reconstruction
Totoro97/ProLiF
[Code ongoing] Progressively-connected light field network for efficient view synthesis
Totoro97/totoro97.github.io
Totoro97/sdfstudio
A Unified Framework for Surface Reconstruction
Totoro97/segment-anything-2
The repository provides code for running inference with the Meta Segment Anything Model 2 (SAM 2), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
Totoro97/anysyn3d.github.io
Totoro97/ARF-svox2
Artistic Radiance Fields
Totoro97/bilateral_normal_integration
Official implementation of "Bilateral Normal Integration" (BiNI), ECCV 2022.
Totoro97/DeepMimic
Motion imitation with deep reinforcement learning.
Totoro97/fast-envelope
Totoro97/fTetWild
Fast Tetrahedral Meshing in the Wild
Totoro97/geometry-central
Applied 3D geometry in C++, with a focus on surface meshes.
Totoro97/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
Totoro97/LDSO
DSO with SIM(3) pose graph optimization and loop closure
Totoro97/libicp
C++ Library for Iterative Closest Point fitting. http://www.cvlibs.net/software/libicp/ . Fix some mistake in point-to-plane icp implementation. Add a robust threshold to improve the precision.
Totoro97/LSQR-cpp
This is a c++ port initially performed by Luis Ibanez of the LSQR library of Chris Paige and Michael Saunders. The same methodology was applied to the LSMR library of David Fong and Michael Saunders.
Totoro97/ManifoldPlus
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
Totoro97/mega-nerf
Totoro97/multinerf
A Code Release for Mip-NeRF 360, Ref-NeRF, and RawNeRF
Totoro97/NAG-ip
Totoro97/point2mesh
Reconstruct Watertight Meshes from Point Clouds [SIGGRAPH 2020]
Totoro97/pycolmap
Python interface for COLMAP reconstructions
Totoro97/SinNeRF
[ECCV 2022] "SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Image", Dejia Xu, Yifan Jiang, Peihao Wang, Zhiwen Fan, Humphrey Shi, Zhangyang Wang
Totoro97/TensoRF
Tensorial Radiance Fields, a novel approach to model and reconstruct radiance fields
Totoro97/TetWild
Robust Tetrahedral Meshing in the Wild.
Totoro97/Totoro97
Config files for my GitHub profile.
Totoro97/UE4_MotionMatching-
Early Implementation of Motion Matching tech
Totoro97/Visual_Driven_Mesh_Repair
Repairing Man-Made Meshes via Visual Driven Global Optimization with Minimum Intrusion