Small c++ SFML program to help develop fake 3d models composed of layered 2d sprites such as those seen in games like NIUM. Development for these sprites is kind of a pain so this program is designed to allow the user to edit a sprite sheet in their editor of choice and view the model. Allows you to define the number of layers, width and length of your sprite sheet. Example:
SpriteModel requires SFML Imgui imgui-sfml
follow their respective instructions to link the libraries to this project.