/Oceania

Let the games begin, and the odds be ever in your favor. ModJam #3.

Primary LanguageJavaBSD 3-Clause "New" or "Revised" LicenseBSD-3-Clause

Oceania

Let the games begin, and the odds ever in your favor. ModJam #3.

Oceania makes oceans awesome! Use the Atlantium Depulsor to make a underwater base really easily, slash enemies with the Atlantite Trident, start a economy with Chest Boats (and they take damage, so Lilypads arn't so annoying), and make your builds great with Limestone!

Building

So, here is how to build using your MCP enviroment.

  1. Start with a fresh MCP/Forge environment (using Forge version 953)
  2. Clone the repository to src/minecraft by doing the following:
    • Rename the src/minecraft folder to src/minecraft_temp
    • Clone the repository to src/minecraft, recreating the minecraft folder in the process (the .git folder should now reside in src/minecraft)
    • Move the contents of the src/minecraft_temp folder back to src/minecraft
    • Delete the src/minecraft_temp folder
  3. Run recompile.bat and then reobfuscate_srg.bat.
  4. Copy the src/minecraft/assets/oceania folder to reobf/minecraft/assets, leaving you with reobf/minecraft/assets/oceania
  5. Take everything from reobf/minecraft, and package it into a zip file.
  6. Rename the zip file to Oceania.jar.
  7. Place in your mods/ folder.
  8. Enjoy!

(Yes, we will have builds at the end of ModJam.)