In this game, players will move through linear levels defeating different dragon enemies to obtain drops and currency. Players will be able to collect gold from slain dragons, as well as a variety of weapons that they’re able to use in their next battle with a dragon. Each level will contain at least 2 different dragons, and dragon difficulty increases with each level. The dragon enemies will feature at least 2 different attack styles which they use to attack the player. Once all dragons have been defeated on a level, the player will automatically progress to the next level and fight new dragon enemies.
● This game will be single player (1 player per level).
● Players move through linear levels to defeat dragons, minimum 2 levels.
● Dragons will have varying difficulty levels, with a visual indicator to indicate each
dragon’s difficulty during gameplay (independently from dragon’s model).
● Dragons drop gold when killed, which should be tracked and displayed for players.
● Dragons have a chance to drop one of at least 3 different player used weapons.
● Items dropped by dragons should be picked up by manual interaction.
● Basic fight mechanics for player weapons, players start with a non-dropped item.
● At least 2 different attack types from dragons (i.e. flame and claw).
● Once all dragons are defeated on a level, players progress to the next level.