My experiments with HTML 5 and Node.js to make Live Stream.
In this case, I'm geting live video and taking snapshots. And a pooling send a canvas to node.js server via websockets.
This case is fully functional now.
npm install util
npm install ws
node LiveWebcamWithHTML5/canvas/server/js/broadcast.js
http://localhost/LiveWebcamWithHTML5/canvas/client/transmissor.html http://localhost/LiveWebcamWithHTML5/canvas/client/receptor.html
PS.: Is necessary run with http. Like a external page.
... It's not been done yet.
Doubts: @tiagobutzke
Based on the following articles: