Pinned Repositories
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
BlackJack
BlackJack Game
Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
CSharpSynthForUnity2.0
glvis
glVIS is a PVS (Potentially Visible Set) builder specially designed to be used with OpenGL ports of the DOOM game engine. It extends the “GL-Friendly Nodes” with a new lump named “GL_PVS”. Basicly it’s a subsector accept table designed for rendering engine to skip the subsectors that can’t be visible from viewer’s subsector.
idstuff
idstuff (Sharewares and Demos)
Multiplayer-FPS-Riptide-Example-
Multiplayer Example Using Riptide
Quadot-Arena
Qurenity
TriggerCoder's Repositories
TriggerCoder/Quadot-Arena
TriggerCoder/Qurenity
TriggerCoder/CSharpSynthForUnity2.0
TriggerCoder/Multiplayer-FPS-Riptide-Example-
Multiplayer Example Using Riptide
TriggerCoder/glvis
glVIS is a PVS (Potentially Visible Set) builder specially designed to be used with OpenGL ports of the DOOM game engine. It extends the “GL-Friendly Nodes” with a new lump named “GL_PVS”. Basicly it’s a subsector accept table designed for rendering engine to skip the subsectors that can’t be visible from viewer’s subsector.
TriggerCoder/idstuff
idstuff (Sharewares and Demos)
TriggerCoder/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
TriggerCoder/Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
TriggerCoder/DungeonGenerator
Procdural dungeon generator for Unity3D
TriggerCoder/glBSP
glBSP node builder for OpenGL-based DOOM game engines
TriggerCoder/equix
A CPU-friendly client puzzle with instant verification
TriggerCoder/Explosive-Salad
A simple multiplayer game made with Godot Engine 4.1.
TriggerCoder/godot
Godot Engine – Multi-platform 2D and 3D game engine
TriggerCoder/Godot360
360 degree rendering with various projections in Godot
TriggerCoder/GodotRiptideSteamTransport
A transport for Riptide Networking in Godot that uses SteamNetworkingSockets.
TriggerCoder/miningcore
Miningcore is a high-performance Mining Pool Software for Linux and Windows.
TriggerCoder/mm3d
Maverick Model 3D is a 3D model editor and animator for games.
TriggerCoder/monero-for-merchants-booklet
A printable booklet to attract merchants to accept Monero
TriggerCoder/MultiAudioListener
This is a unity asset makes it possible to use multiple audio listeners in Unity.
TriggerCoder/openradiant
A Quake III level editor that can be used with any engine
TriggerCoder/oxygine-flow
Dialogs/Scenes/Transitions library for Oxygine
TriggerCoder/oxygine-framework
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
TriggerCoder/psrdnoise
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
TriggerCoder/RandomX
Proof of work algorithm based on random code execution
TriggerCoder/Riptide
Lightweight C# networking solution for multiplayer games.
TriggerCoder/SpaceDroids
TriggerCoder/Unity-Programming-Patterns
A collection of open source programming patterns in Unity with examples when to use them
TriggerCoder/v3x4
Intel(R) Xeon(R) Processor Max Effort Turbo Boost UEFI DXE driver
TriggerCoder/Whomane
An open source wearable with camera
TriggerCoder/xmworkers
XMRig Dashboard