/pywse

PyWebkitGTK based Container for the WebStory Engine

Primary LanguageJavaScriptCreative Commons Zero v1.0 UniversalCC0-1.0

PyWSE v0.7

PyWSE is a Container program for the WebStory Engine (http://webstoryengine.org) with the intent of creating a way for users to have a working local copy they can distribute in a file form. It currently only works on Linux with the Requirements installed, but there are plans to make this program stand-alone and multi-platform.

PyWSE Example

Requirements:

  • Python 2.2+
    • pygtk
    • pywebkitgtk
  • GTK 2
  • libwebkit
    • gst-plugins-base

How do I use it?

Double click pywse to have a look at the demo.

For use with your own game:

  1. Place all the game related files (assets and webstory engine) in a directory called game. You can name the directory something other than game, but you'll have to change Directory in settings.ini to reflect this.
  2. Rename the pywse file to something else. I recommend the name of your game. ;)
  3. Modify settings.ini to suit your needs, write a simple README file and delete the LICENSE file if you want.
  4. Distribute!

License

This code is released under the Creative Commons Zero license, which places it in the Public Domain while obsolving me of any responsibility or liablity that may result from the use or misuse of this code. Basically put, you have the full right to do whatever you want with the code without any restrictions including modifying and selling it. The only thing you cannot do is sue me if things go wrong. Read LICENSE for more information on this.

The WebStory Engine is released under the BSD 3-Clause License and copyright of the WebStory Engine Contributors.