A rust drop in frame timer
BETA VERSION
This is a frame timer for rust, meant to be used to insure that game loops stay to a certain rate
It is meant to be as simple as can be First create it like this
let mut frame_timer: FrameTimer = FrameTimer::new();
At the start of your game loop call
frame_timer.frame_start();
At the end of your game loop call
frame_timer.frame_end();
and that will limit your game to 60 frames a second
Future features
- Add in a delta frame calculation and varible
- Make the frame timer smarter so that it may account for inconsistent sleep times
- Open to suggestions