Entry for Ludum Dare 33, the world's largest online game jam.
Play it here or watch this playthrough video.
Otherworldly Stars is a HTML5/WebGL game and has a graphical style inspired by the Ludum Dare 29 entry Beneath The Cave by feiss and Alto's Adventure by Snowman. It requires a recent graphics card and modern browser with WebGL support to run.
- 7th-11th: Created boilerplate base code.
- 11th-13th: Reorganize repo for separate debug/release builds.
- 13th-14th: Implement sky shader based off of the three.js sky example.
- 15th-16th: Implement tweenable text.
- 16th-21st: Holiday!
- 22nd-24th: The Compo.
See the writeup blogpost.
This project is written using the Haxe programming language and depends on:
- three.js for rendering.
- Yaroslav Sivakov's three.js externs.
- Joshua Granick's actuate tweening library.
- Luke Moody's ShaderParticleEngine particle engine and editor for three.js.
- Massive Interactive's msignal signals library.