A hobby language and API for cross API and cross platform ray tracing.
Developed off what I've learned in ChameleonRT, and what I've wanted to make writing true cross platform ray tracers easier.
A hobby language and API for cross API and cross platform ray tracing
C++MIT
A hobby language and API for cross API and cross platform ray tracing.
Developed off what I've learned in ChameleonRT, and what I've wanted to make writing true cross platform ray tracers easier.