ALX Interview 0x00-pascal_triangle 0x01-lockboxes 0x02-minimum_operations 0x03-log_parsing 0x04-utf8_validation 0x05-nqueens 0x06-starwars_api 0x07-rotate_2d_matrix 0x08-making_change 0x09-island_perimeter 0x0A-primegame