/NonEuclidean-backrooms

A Non-Euclidean Rendering Engine for 3D scenes. Attempt to make a backrooms puzzle game with it.

Primary LanguageC++MIT LicenseMIT

NonEuclidean

A NonEuclidean rendering engine for Windows, written in C++ OpenGL. To see what this code is about, check out this video: https://youtu.be/kEB11PQ9Eo8

Source Code Dependencies

Add glew-2.1.0 to the main directory

Controls

  • Mouse - Look around
  • AWSD - Movement
  • 1 - 7 - Switch between different demo rooms
  • Alt + Enter - Toggle Fullscreen
  • Esc - Exit demo