Pinned Repositories
BNAO
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
BoatAttack
Demo Project using the Universal RP from Unity3D
bytecode_simplifier
A generic deobfuscator for PjOrion obfuscated python scripts
docs
EffekseerForUnity
GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目
GIFT_PorterDoll
PorterDoll Asset wtih "THE GIFT"
GPA-Mesh
Extraction of models with uv from Intel GPA
Ulysses-Gaia's Repositories
Ulysses-Gaia/BNAO
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
Ulysses-Gaia/BoatAttack
Demo Project using the Universal RP from Unity3D
Ulysses-Gaia/bytecode_simplifier
A generic deobfuscator for PjOrion obfuscated python scripts
Ulysses-Gaia/docs
Ulysses-Gaia/EffekseerForUnity
Ulysses-Gaia/GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目
Ulysses-Gaia/GPA-Mesh
Extraction of models with uv from Intel GPA
Ulysses-Gaia/graph-visualizer
Visualizer for your Playable graphs
Ulysses-Gaia/Graphics
Unity Graphics - Including Scriptable Render Pipeline
Ulysses-Gaia/MayaLiveLink
Plugin for Maya that send data to Unreal Engine
Ulysses-Gaia/MotionMatching
road to next-gen animation.
Ulysses-Gaia/GPA_CSV2MESH_TOOL_pure_version
将 GPA 中抓取的模型导出CSV再通过U3D工具导出 FBX 或是 UnityMesh (*.asset)
Ulysses-Gaia/JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Ulysses-Gaia/PostProcessing
Post Processing Stack
Ulysses-Gaia/PostProcessingEffects
A collection of effects for unity Post-processing Stack v2
Ulysses-Gaia/PSLinearColorSpace
Change color space of Photoshop to linear.
Ulysses-Gaia/stylegan2
StyleGAN2 - Official TensorFlow Implementation
Ulysses-Gaia/tracy
C++ frame profiler
Ulysses-Gaia/Ulysses_Gaia
Ulysses-Gaia/Unity-Basic-Shader
Unity Basic Shader
Ulysses-Gaia/unitychan-crs
Unity-Chan "Candy Rock Star" Live Demo
Ulysses-Gaia/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.7 Release
Ulysses-Gaia/UnityURP-BillboardLensFlareShader
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
Ulysses-Gaia/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
Ulysses-Gaia/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Ulysses-Gaia/UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
Ulysses-Gaia/VolumetricTracer
A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.
Ulysses-Gaia/vxtest
Ulysses-Gaia/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Ulysses-Gaia/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity