UnderwaterApps/overlap2d-runtime-libgdx
Overlap2D - UI and Level Editor libgdx runtime
JavaNOASSERTION
Issues
- 3
- 1
The font doesnt render correctly.
#116 opened by TeJay8 - 1
PhysicsBodyComponent.body is null
#83 opened by kschoos - 1
Rendering images with polygon sprite type
#93 opened by Jack37 - 7
is there any demo for spine?
#103 opened by yx421626416 - 3
[Bug] Physics bodies inside Composite Items are not positioned relative to the composite item
#81 opened by kschoos - 2
Several Issues regarding VO's and Actors
#46 opened by azakhary - 1
java.lang.ClassCastException when using proguard
#86 opened by bangive - 0
Alphabetical ordering
#79 opened by zepplondon - 8
Double creating of spriterAnimations
#66 opened by Pretzel777 - 9
feature request: Custom DrawLogic
#63 opened by artyss - 0
run error with platformer_tutorial
#61 opened by bangive - 17
The sheep fall through the ground not stop on it.
#62 opened by bangive - 0
PrettyPrint Project.dt
#53 opened by dcman - 1
ButtonSystem update is overrided by LayerSystem
#55 opened by HuangDev - 8
- 1
Runtime does not have shaders
#51 opened by itay747 - 1
- 1
- 3
R.U.B.E
#32 opened by andrewtheone - 0
SpineActor bones and slots
#31 opened by andrewtheone - 1
- 2
Failed when editing physics
#19 opened by badver - 2
Please support feature retina for Mac
#18 opened by hieple7985 - 1
Sprite frame named *000.png
#20 opened by Hohenheimsenberg - 4
[REQUEST] Maven repo
#7 opened by pakoito - 1
- 1
DefaultAssetManager missing
#10 opened by LonnyX - 3
Add a proper License
#8 opened by Sleaker