UniKlo's Stars
LeCoupa/awesome-cheatsheets
👩💻👨💻 Awesome cheatsheets for popular programming languages, frameworks and development tools. They include everything you should know in one single file.
huihut/interview
📚 C/C++ 技术面试基础知识总结,包括语言、程序库、数据结构、算法、系统、网络、链接装载库等知识及面试经验、招聘、内推等信息。This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, including language, program library, data structure, algorithm, system, network, link loading library, interview experience, recruitment, recommendation, etc.
Unity-Technologies/ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
lmoroney/dlaicourse
Notebooks for learning deep learning
tensorflow/mesh
Mesh TensorFlow: Model Parallelism Made Easier
StereoKit/StereoKit
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
qst0/ft_libgfx
Guide for 42 School Graphics Custom Library
keuhdall/images_example
A simple example program made for the 42 students going into the graphic branch. Its purpose is to help them understanding the way images are working in the MLX (the graphcal lib we use).
evandjohnston/ft_alone_in_the_dark
42 Silicon Valley exam subjects, pseudocode, testcases, and solutions
jraleman/42_Piscine-CPP
The next step in the 42 Curriculum. During these two weeks you will discover more about OOP by learning specifics of the C++ language. Successfully completing this challenge will unlock the object-oriented projects and prepare you for future objectives and jobs.
acarlson99/piscine-interview
42 interview (starfleet) piscine
Lunairi/42-Piscine_CPP
My piscine CPP work at 42, everyday and all rush included. Everything written in C++ (shows HTML due to including SFML library). Completed January 21, 2018.
jjaniec/fillit
Simple algorithmic project to resolve an optimized tetriminos placement problem using backtracking.