Unity-Technologies/BanditDungeon

Green bubble display issue

Closed this issue · 2 comments

Due to state_values getting negative when evaluating low reward actions (happens a lot in 'easy' mode), the green bubbles get negative scaling, breaking their meaning.
Scale bug

Easy fix is to clip scaling value to prevent negative. Is is possible to send pull request, or is it managed only by Unity devs?

Hi @NouFuS

Please feel free to send a PR.