Unity-Technologies/InputSystem

OnScreenControl key sticking

ChumachenkoBogdan opened this issue · 0 comments

(v1.0.0 verified) Input from the PC seems to be handled normally, but with OnScreenControl it's a problem. Buttons very often stick, it seems that OnPointerUp does not work when quickly interacting with two or more buttons. Video example of sticking

And the second problem, when testing through Device Simulator, the first click is processed ok, but if the second click is pressed exactly in the same place, then it will not be processed at all, on the phone it is not so critical, but sometimes it happen.
Is there a solution to this?
or I'll have to go back to the old system ..
This problem exists in all examples.