LoE Realm New Chicago 2 version source code project.
- https://youtu.be/86m6G74H_jU (or read below)
- Go to this file client\src\com\company\assembleegameclient\parameters\Parameters.as;
- Change value of variable IS_DEVELOPER_MODE to false;
- Go to this variable, at same file, ENVIRONMENT_DNS and change value of testing.loesoftgames.ignorelist.com to your IP or DNS;
- Build your client, it'll be compiled at client\client\client-release.swf.
- Go to this file server\common\config\Settings.cs;
- Change value of variable SERVER_MODE to ServerMode.Production;
- Go to this variable, at same file, ALLOWED_LOCAL_DNS and change value of testing.loesoftgames.ignorelist.com to your IP or DNS;
- Go to this file server\common\config\internal\Networking.cs;
- Go to this variable PRODUCTION_DDNS and change value of testing.loesoftgames.ignorelist.com to your IP or DNS;
- Go to this variable CROSS_DOMAIN_POLICY and change occurrencies of testing.loesoftgames.ignorelist.com to your IP or DNS;
- Build your server, then to run it go to server folder and open in order _storage_engine.bat then _initialize_game.bat. (Did this in case the LoE Realm NC 1 thingy gets deleted)
Download the Microsoft Visual Studio IDE to compile game server, link below:
Download the properly Adobe Flex SDK to compile game client, link below:
Download the IntelliJ Idea Ultimate trial to compile client, link below: