/UnrealSharp-Cropout

Sample project of the UnrealSharp plugin for Unreal Engine 5

Primary LanguageC#MIT LicenseMIT

UnrealSharp-Cropout

Welcome to the UnrealSharp-Cropout repository!

This project is an ongoing effort to convert Cropout, originally created in Blueprints, into C# using UnrealSharp. This project will serve as a learning material to help developers getting started with UnrealSharp!

Requirements

  • Engine Version: Unreal Engine 5.4
  • UnrealSharp

Installation

To get started with UnrealSharp-Cropout, follow these steps:

  1. Clone the Repository

  2. Set Up UnrealSharp:

    • Clone the UnrealSharp repository into the Plugins folder located in the root directory of the UnrealSharp-Cropout project:
  3. Build and Run the Project:

    • Open the C++ solution file (.sln) located in the project directory.
    • Build and run the project from this solution.

Getting Started

After installation, you can dive into the C# scripts to see how Blueprint is now implemented using C#.

Support and Community

If you need help or wish to discuss UnrealSharp, join our community on Discord:

Discord community

Contributing

I accept pull requests and any contributions you make are greatly appreciated.

License

Distributed under the MIT License. See LICENSE for more information.