UnrealSoftware
Indie game dev @ UnrealSoftware.de. Created games like CS2D & Stranded. Using Unity/C#, web tech stack, Node.js and Lua
Unreal SoftwareHamburg, Germany
UnrealSoftware's Stars
Flarkk/Godot-Water-Shader-Prototype
Water Shader Prototype for Godot
2Retr0/GodotOceanWaves
FFT-based ocean-wave rendering, implemented in Godot
ernestpasnik/cs2d-serverlist
A web application for browsing the server list from CS2D
Guillemsc/GTweensGodot
C# tweening library for Godot 4.x
Zylann/godot_debug_draw
Debug drawing utility for Godot Engine
TokisanGames/Terrain3D
A high performance, editable terrain system for Godot 4.
picocss/pico
Minimal CSS Framework for semantic HTML
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
chrisdill/raylib-cs
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
keijiro/KinoFog
Global fog effect for Unity
RevenantX/LiteNetLib
Lite reliable UDP library for Mono and .NET
pshtif/RuntimeTransformHandle
Runtime transform handle for Unity.
Facepunch/Facepunch.Steamworks
Another fucking c# Steamworks implementation
baba-s/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
wave-harmonic/crest
A class-leading water system implemented in Unity
oliverskawronek/bnetex.mod
An object oriented low level network library for BlitzMax with support for TCP and UDP
Unity-Technologies/uGUI
Source code for the Unity UI system.
moonsharp-devs/moonsharp
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
bmx-ng/bmx-ng
The Open Source BlitzMax Compiler Project
mob-sakai/UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!