UweGruenefeld
CTO and Co-Founder @GenerIO.ai | Former Postdoc Researcher in Human-Computer Interaction at the University of Duisburg-Essen.
GenerIO.aiEssen
Pinned Repositories
ARmHaptics
We present the ARm Haptics system, which builds upon 3D-printed wearable input modules to provide haptics for Augmented Reality.
ChalkboARd
We present ChalkboARd, a prototype of an AR-enabled public display that seamlessly integrates into its environment
DiamondEngine
Game Engine written in Java and OpenGL.
EthnographicStudy
Pictures of ethnographic study on the container vessel 'Choapa Trader'.
EyeSee
We designed a technique to visualize out-of-view objects in head-mounted Augmented Reality called EyeSee360.
GuidingSmombies
NodeMCU source code to operate peripheral vision glasses.
OutOfView
Out-of-View Object Visualization Techniques for Mixed Reality. EyeSee360, EyeSeeX, FlyingARrow, HaloVR, WedgeVR, HaloAR, WedgeAR.
PeriMR
Prototyping tool for peripheral light displays in Mixed Reality.
UnityNetworkModel
Package for Unity3D to synchronize GameObjects, Resources and Components with multiple Unity clients over websockets.
VRception
We present VRception, a toolkit to quickly and easily prototype Cross-Reality Systems without the need for hardware prototyping. The fundamental idea is to simulate both physical and digital realities inside Virtual Reality.
UweGruenefeld's Repositories
UweGruenefeld/UnityNetworkModel
Package for Unity3D to synchronize GameObjects, Resources and Components with multiple Unity clients over websockets.
UweGruenefeld/VRception
We present VRception, a toolkit to quickly and easily prototype Cross-Reality Systems without the need for hardware prototyping. The fundamental idea is to simulate both physical and digital realities inside Virtual Reality.
UweGruenefeld/OutOfView
Out-of-View Object Visualization Techniques for Mixed Reality. EyeSee360, EyeSeeX, FlyingARrow, HaloVR, WedgeVR, HaloAR, WedgeAR.
UweGruenefeld/PeriMR
Prototyping tool for peripheral light displays in Mixed Reality.
UweGruenefeld/EyeSee
We designed a technique to visualize out-of-view objects in head-mounted Augmented Reality called EyeSee360.
UweGruenefeld/ARmHaptics
We present the ARm Haptics system, which builds upon 3D-printed wearable input modules to provide haptics for Augmented Reality.
UweGruenefeld/GuidingSmombies
NodeMCU source code to operate peripheral vision glasses.
UweGruenefeld/DiamondEngine
Game Engine written in Java and OpenGL.
UweGruenefeld/ChalkboARd
We present ChalkboARd, a prototype of an AR-enabled public display that seamlessly integrates into its environment
UweGruenefeld/EthnographicStudy
Pictures of ethnographic study on the container vessel 'Choapa Trader'.