Simple interactive scene changer. Implemented as singleton/autoload class. This class/script allows you to quickly and easily make transitions between large scenes. Implement your custom lightweight loading/transition screen and load large scene. You get feedback of loading status of your scene in procent(%). You can also setup you loading screen to awaiting player action to go to next scene. This implementation works also for web applications.
Based on this solution: https://docs.godotengine.org/en/stable/tutorials/io/background_loading.html
Version 0.0.6
The following screenshots show the working areas of the plugin: